

The FDB file is saved locally on your computer, you can copy, email, or transfer to other computers to share it or create backups. If you imported your effects into an exiting FDB effects file, or created a new FDB effects file with the imported effects, then save by going to “File > Effects files > Save (fdb format)”.

If you imported into your online “My effects” collection, then save by going to “File > Sync with network” to upload your effects to the cloud. The steps to save depend on the location you chose to import your effects. Once you are satisfied with the imported file, you will need to save the imported effects. You also will have the option to select the units of measure for duration and prefire explicitly, or leave Finale 3D to guess based on the values (it usually guesses correctly). Upon import, Finale 3D will examine the file and present a dialog telling you how many products it contains, and indicating if any column headers were mis-labelled.

The most common locations for importing are “My effects” or an effect database file (FDB file). Do “File > Import > Import effects file…” then choose the location for the effects. Finale 3D supports importing inventory files in the TXT or CSV formats with comma or tab delimiters, encoded as ASCII, UTF-8, or UTF-16 but the “Unicode Text (*.txt)” option from Excel is the most reliable. Please refer to the import template Excel file at the bottom of this page for the list of supported fields.

From Excel, export the file in “Unicode Text (*.txt)” format, which produces the file that can be imported into Finale 3D. Otherwise please import your file into Excel and edit the file so that it has a single header row with only the supported fields and one data row per item. If your original file happens to be an EFX file from Show Director or MDB effect database from ScriptMaker, then the file is okay as is skip to the next step. You need to convert the file to a format that Finale 3D can import. The rest of this article covers these details and provides a technical explanations of what is going on. For Option C, there are additional details. Finale 3D will create simulations for the effects automatically from the descriptions and other information in your product list file, even if the descriptions are in a non-English language.įor Option A and Option B, that’s all there is to it.
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Option C) If you have a list of products from your own inventory or a price list from a supplier in an Excel file or a CSV/TEXT file, or in the inventory file format from other major scripting software (EFX, MDB), you can import the list into Finale 3D to use those products for scripting shows. You can just connect to it with the menu item, “Effects > Finale Inventory > Configure Finale Inventory connection” or the web page “ > My Account > Connect to Finale Inventory”. Option B) If you already have a Finale Inventory / Master Inventory account, then you don’t need to re-import it. Save the show as an HBS file, launch Finale 3D, and do the menu item, “File > Import > Import Effects from HBS file…” Option A) If you want to convert your My Fireworks from Finale Business to Finale 3D, then please create a show in Finale Business containing one of each effect from your My Fireworks, spaced out one at a time with a few seconds in between each effect. To see a preview of a simulation, hover the cursor over the white border of the black effect icon You can import a new inventory file or convert your inventory from our old software Finale Business by doing Option A, B, or C, and then right clicking on the imported items in the effects window and doing “Edit this effect simulation or rack” from the context menu to fix up the simulations one by one.
